
Sci-Fi Vehicles
50 configurable near-future vehicles: hypercars, off-road rovers, haulers, drones and dropships. Customize paint colours, choose armored versions on crewed vehicles, and explore steering, wheel rotation, opening doors, hatches and other model-specific moving parts. Delivered GLBs preserve named articulated parts and per-joint animation clips.
All ten packs — 1240 models — plus every standard pack we release next. One payment, no subscription.
Build your fleet.
Make it yours.
Explore 50 near-future vehicles with editable paint, armored variants and model-specific moving parts. Wheels, doors, hatches and rotors keep their articulation in the delivered GLBs.
50 sci-fi vehicles
Hypercars, rovers, haulers, drones and dropships in one near-future collection.
From street to sky
Build a mixed fleet from compact cars, heavy utility vehicles and aircraft.
Parts that really move
Model-specific steering, rolling wheels, doors, hatches and flight hardware retain their named joints in GLB.
Choose your protection
Crewed vehicles offer a configurable armored build with fitted grilles, guards and flank protection.
After dark
Explore emissive lamps and each vehicle's distinct lighting signature in the browser viewer.
In this pack
50 PLACEABLE ASSETS · EVERY ONE MEASURED

















































Technical specs
Measured from the models themselves at their default settings — every model page lists its own counts and size.
- Models
- 50
- Triangles per model
- median 34,500 · largest 75,507
- Tallest model
- 6 m
- Parametric
- Paint controls on every model; armored options on crewed vehicles
- Moving parts
- Named joints and per-joint animation clips in GLB; vehicle physics controller not included
- Format
- glTF 2.0 (.glb) — Draco-compressed for the web, plus a copy for desktop tools
- Materials
- PBR materials with editable paint slots
- Scale & axes
- 1 unit = 1 metre · +Y up · models face −Z
- Pivot
- On the ground footprint — drop at y = 0
- Code
- Typed React Three Fiber component per model
- License
- Royalty-free, commercial use, no attribution
Open it anywhere
glTF 2.0 is read by every major engine and editor. Which folder to take:
- three.js
glb/GLTFLoader with DRACOLoader. Web-ready: Draco geometry. - React Three Fiber
components/One typed component per model; drei’s useGLTF loads the matching file. - Blender
dcc/File ▸ Import ▸ glTF 2.0. Real metres, origin on the ground. - Unity
dcc/Import through Unity’s official glTFast package. - Unreal Engine
dcc/Unreal Engine 5 imports glTF directly. - Godot
dcc/Godot 4 imports .glb natively — drag it into the project.
In the ZIP
Flat files, nothing to install. No package.json, no tool-chain, no version lock-in — unzip it and the models are there.
glb/glTF 2.0, Draco geometry, WebP textures. Plus catalog.glb — the whole kit on one grid — and the pre-built scenes.
dcc/Same models with PNG textures for Blender, Unity and Unreal pipelines.
components/Typed React Three Fiber components, one per model. Nothing pinned, nothing installed.
preview/showroom.htmlDouble-click it — no server, no install — and orbit every model in the pack.
palettes.jsonPack colours as data, so your own additions match without eyedropping.
manifest.json + LICENSE.txtEvery file with its size and sha256, and the royalty-free license in full.
Questions about Sci-Fi Vehicles
Can I use Sci-Fi Vehicles in a commercial game or app?
Yes. The royalty-free license covers unlimited commercial and personal projects of your own — games, apps, films, renders and interactive experiences — with no attribution required. You may not resell or redistribute the files as they are, or use them to train generative models. Read the full license.
Which engines and tools does it work with?
Every model is glTF 2.0. Use glb/ for three.js and React Three Fiber, and dcc/ for Blender, Unity, Unreal Engine and Godot.
Can I change paint and armored options without code?
Yes. Every model has editable paint slots. Crewed vehicles also offer an armored version, and supported models have additional vehicle-specific options. Change these in the browser editor and export the result as GLB. The ZIP contains the default versions; it does not include a driving or flight physics controller.
How heavy are the models?
At default settings the median model has 34,500 triangles and the largest 75,507. Web files use Draco geometry. Each model page lists its exact triangle, mesh, material and texture counts.
Will it line up with my other packs?
Yes. Every pack uses one unit per metre, +Y up, models facing −Z and the origin on the ground footprint, and the architectural packs are modelled life-size, so pieces from different packs sit together without rescaling.
Can I try it before buying?
Every model has its own page with a live 3D preview and its measured size. There are also free sample models under the same license.
Is Sci-Fi Vehicles part of Lifetime All Access?
Yes. Lifetime All Access ($95) includes all ten packs — 1240 models — and every standard pack we release next, for one payment.
All 1240 assets, and everything we ship next.
One payment, no subscription. New standard packs land in the same download, at no extra cost.
Instant download · royalty-free licenseRelated packs
VIEW ALL →One pack, royalty-free, yours forever. Future packs are sold separately.
Lifetime All Access
All ten packs — 1240 models — plus every standard pack we release next. One payment.






